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Editing, Retrieval, and Display System of Archeological Information on Large 3D Geometric Models

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One of the promising directions for utilizing scanned 3D models is to provide computer graphics models with various types of archeological information. However, very huge models and variety of information cannot be handled easily on common PCs because of limits to performance of the hardware and to compatibility between a variety types of data format. In this chapter, we propose a system which enables users to browse 3D models, retrieve information, and edit associations. Firstly, on our system, users can browse models and information easily and quickly. For real-time 3D browsing, it achieved highly interactive rendering by adopting multi-resolution meshes. Secondly, users can associate and edit information with 3D models with easy mouse actions. In these procedures, users can effectively select specified regions by interactive tools using Lazy Snapping algorithm and by mapping interface of drawing images.

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Okamoto, Y., Oishi, T., Ikeuchi, K. (2008). Editing, Retrieval, and Display System of Archeological Information on Large 3D Geometric Models. In: Digitally Archiving Cultural Objects. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-75807_21

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  • DOI: https://doi.org/10.1007/978-0-387-75807_21

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-0-387-75806-0

  • Online ISBN: 978-0-387-75807-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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