Skip to main content

Creating Photorealistic Virtual Model with Polarization-based Vision System

  • Chapter
Digitally Archiving Cultural Objects

Recently, 3D models are used in many fields such as education, medical services, entertainment, art, digital archive, etc., because of the progress of computational time and demand for creating photorealistic virtual model is increasing for higher reality. In the field of computer vision, a number of techniques have been developed for creating the virtual model by observing the real object in computer vision field. In this chapter, we propose the method for creating photorealistic virtual model by using laser range sensor and polarization based image capture system. We capture the range and color images of the object which is rotated on the rotary table. In geometrical aspects, an object surface shape is reconstructed by merging multiple range images of the object. In optical aspects, color images are captured under fixed point light source. By using reconstructed object shape and sequence of color images of the object, parameter of a reflection model are estimated in a robust manner. As a result, we can make photorealistic 3D model in consideration of surface reflection. The key point of the proposed method is that, first, the diffuse and specular reflection components are separated from the color image sequence, and then, reflectance parameters of each reflection component are estimated separately. In separation of reflection components, we use polarization filter. This approach enables estimation of reflectance properties of real objects whose surfaces show specularity as well as diffusely reflected lights. The recovered object shape and reflectance properties are then used for synthesizing object images with realistic shading effects under arbitrary illumination conditions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. T.E. Boult and L.B. Wolff, "Phisically based edge labeling," Proceedings of Computer Vision and Pattern Recognition ,pp.656-663,Maui,Hawaii,June 1991.

    Chapter  Google Scholar 

  2. P.Debevec, T.Hawkins, C.Tchou, H-P.Duiker, W.Sarokin and M.Sagar "Acquiring the Reflectance Field of a Human Face," Computer Graphics Proceedings, ACM SIGGRAPH’2000, Aug.2000

    Google Scholar 

  3. P.Debevec, A.Wenger, C.Tchou, A.Gardner, J.Waese and T.Hawkins "A Lighting Reproduction Approach to Live-Action Compositing," Computer Graphics Proceedings, ACM SIGGRAPH’2002, July.2002

    Google Scholar 

  4. A.S.Georghiades "Recovering 3-D Shape and Reflectance From a Small Number of Photographs," Eurographics Symposium on Rendering:14th Eurographics Workshop on Rendering, pp230-240, 2002

    Google Scholar 

  5. S.J.Gorter, R.Grzeszczuk, R.Szeliski and M.F.Cohen, "The Lumigraph," Computer Graphics Proceedings,ACM SIGGRAPH’96, pp.43-54,Aug.1996.

    Google Scholar 

  6. G.J. Klinker, S. AShafer and T. Kanade, "The measurement of highlights in color images," International Journal of Computer Vision, Vol.2, No.1,pp 7-32,1990.

    Article  Google Scholar 

  7. M.Levoy and P.Hanrahan, "Light Field Rendering," Computer Graphics Proceedings,ACM SIGGRAPH’96, pp.31-42,Aug.1996.

    Google Scholar 

  8. S.K. Nayer, K. Ikeuchi, T. Kanade, "Surafece Reflection: Physical and Geometrical Perspectives," IEEE Trans. on Patte5rn AAnalysis and Machine Intelligence, Vol.13, No.7, pp.611-634, July 1991.

    Article  Google Scholar 

  9. S.K. Nayer,X. Fang, T.E. Boult, "Removal of specularities using color and polarization,"Proceedings of Computer Vision and Pattern Recognition ’93, pp.583-590, New York City, NY, June 1993.

    Google Scholar 

  10. K. Nishino, Y. Sato and K. Ikeuchi, "Eigen-Texture Method: Appearance Compression and Synthesis based on a 3D Model," IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol.23,No.11,pp.1257-1265, Nov.2001.

    Article  Google Scholar 

  11. M. Saito,Y. Sato,K. Ikeuchi,H. Kashiwagi, "Measurement of Surface Orientations of Transparent Objects Using Polarization in Highlight," IEEE Trans.on Computer Vision and Pattern Recognition ’99, Vol.1,pp.381-386, Fort Collins,Colorado, June 1999.

    Google Scholar 

  12. Y. Sato and K. Ikeuchi, "Temporal-color space analysis of reflection," Journal of Optical Society of America A, vol.11, no.11,pp.2990-3002,November 1994.

    Article  Google Scholar 

  13. Y.Sato,M.D.Wheeler,K.Ikeuchi, "Object Shape and Reflectance Modeling from Observation," Computer Graphics Proceedings,ACM SIGGRAPH’97,pp. 379-387,Aug 1997.

    Google Scholar 

  14. Y.Y.Schechner, J.Shamir and N.Kiryati, "Polarization-based Decorrelation of Transparent Layers: The Inclination Angle of an Invisible Sur-face," Proceedings of International Conference on Computer Vision ’99,pp.814-819, 1999.

    Google Scholar 

  15. S. Shafer, "Using color to separate reflection components," Color Research and Applications, Vol.10,pp.210-218,1985.

    Article  Google Scholar 

  16. K.E. Torrance and E.M. Sparrow, "Theory of off-specular reflection from roughened surfaces," Journal of the Optical Society of America Vol.57, pp.1105-1114 , 1967.

    Article  Google Scholar 

  17. A.Wenger, A.Gardner, C.Tchou, J.Unger, T.Hawkins and P.Debevec "A Lighting Reproduction Approach to Live-Action Compositing," Computer Graphics Proceedings, ACM SIGGRAPH’2005, to be appear.

    Google Scholar 

  18. L.B. Wolff and T.E. Boult, "Constraining Object Features using a Polaization Reflectance Model," IEEE Trans. on Pattern Analysis and Machine Intelligence, Volo.13,No.7,pp.635-657, July 1991.

    Article  Google Scholar 

  19. D.N.Wood, D.I.Azuma, K.Aldinger, B.Curless, T.Duchamp, D.H.Salesin and W.Stuetzle, "Surface Light Fields for 3D Photography," Computer Graphics Proceedings,ACM SIGGRAPH’00, Aug.2000.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer Science+Business Media, LLC

About this chapter

Cite this chapter

Shibata, T., Takahashi, T., Miyazaki, D., Sato, Y., Ikeuchi, K. (2008). Creating Photorealistic Virtual Model with Polarization-based Vision System. In: Digitally Archiving Cultural Objects. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-75807_18

Download citation

  • DOI: https://doi.org/10.1007/978-0-387-75807_18

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-0-387-75806-0

  • Online ISBN: 978-0-387-75807-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics