Abstract
Streaming real-time media might increase the congestion of bottleneck links. This may disrupt the transmissions of other users and even delay the delivery of the media stream itself. In the first part of this chapter, we analyze the impact of self-congestion on the performance of a low-latency media streaming system operating over a throughput-limited network path. We present a ratedistortion model which captures both the effect of compression and of late losses due to congestion on the decoded video quality of the system. This model is helpful to determine how close to the physical channel capacity a low-latency video streaming system can operate.
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Setton, E., Girod, B. (2007). Streaming over Throughput-Limited Paths. In: Peer-to-Peer Video Streaming. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-74115-4_3
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DOI: https://doi.org/10.1007/978-0-387-74115-4_3
Publisher Name: Springer, Boston, MA
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