Space museums are a bit like natural history museums, full of skeletons and stuffed animals: nothing is alive, and if something moves it is usually merely an animated model of the real thing. The exhibition subjects are sometimes shown in simulations of their natural environments, but as hard as it is to capture the wildness of a jungle inside a museum building, it is even harder to simulate an alien world using wood and plaster.
KeywordsRoll Velocity Lunar Prospector Deep Space Network Software Patch Space Museum
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