Abstract
We present results of a case study involving the design of Information Visualisation software to support work in the field of computational biology. The software supports research among scientists with very different technical backgrounds. In the study, the design process was enhanced through the use of sketching and design patterns. The results were that the use of sketching as an integral part of a collaborative design process aided creativity, communication, and collaboration. These findings show promise for use of sketching to augment other design methodologies for Information Visualisation.
Chapter PDF
Similar content being viewed by others
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
References
Tufte, E.R. (1983). The visual display of quantitative information. Graphics Press: Cheshire, Connecticut.
Shneiderman, B. (1994). Dynamic Queries for Visual Information Seeking. IEEE Software, 11 (6), pp 70–77.
Card, S., Mackinlay, J., and Shneiderman, B. (1999). Readings in Visualization: Using Vision to Think. Morgan Kaufman: San Francisco, California.
Lawson, B. (1997). How designer.; think: the design process demystified. Architectural Press: Oxford, UK.
Schön, D.A. (1983). The Reflective Practitioner: How Professionals Think in Action. Temple Smith: London.
Shneiderman, B. (1998). Designing the User Interface: Strategies for Effective Human-Computer Interaction. Addison Wesley Longman: Reading, Mass.
Baskerville, R. (1999). “Investigating Information Systems with Action Research,” Communications of The Association for Information Systems, (19) Article 2.
Wilkins, Barry (2003). MELD: A Pattern Supported Methodology for Visualization Design, PhD Thesis, University of Birmingham.
Alexander, C, et al. (1977). A Pattern Language: Towns, Buildings, Constructions. Oxford University Press: New York.
Gamma, E., et al. (1994). Design Patterns: Elements of Reusable Object-Oriented Software. Addison Wesley: Boston.
Borchers, J. (2001). A Pattern Approach to Interaction Design. John Wiley & Sons: New York.
Preece, J., et al. (1994). Human-Computer Interaction. Addison-Wesley: Essex, UK.
Hackos, J. and Redish, J. (1998). User and Task Analysis for Interface Design. John Wiley & Sons: New York.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 International Federation for Information Processing
About this paper
Cite this paper
Craft, B., Cairns, P. (2006). Using Sketching to Aid the Collaborative Design of Information Visualisation Software - A Case Study. In: Clemmensen, T., Campos, P., Orngreen, R., Pejtersen, A.M., Wong, W. (eds) Human Work Interaction Design: Designing for Human Work. HWID 2006. IFIP International Federation for Information Processing, vol 221. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-36792-7_6
Download citation
DOI: https://doi.org/10.1007/978-0-387-36792-7_6
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-387-36790-3
Online ISBN: 978-0-387-36792-7
eBook Packages: Computer ScienceComputer Science (R0)