Abstract
The paper describes and analyses the experiences obtained in the development of PROSIGA and TRAINER games in the project management environment. The benefits of using simulation games are presented, as well as the outlooks for further work with this type of tools. Different aspects of the games development process are commented and specifically the overall effort involved is exposed.
The original version of this chapter was revised: The copyright line was incorrect. This has been corrected. The Erratum to this chapter is available at DOI: 10.1007/978-0-387-35506-1_17
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© 2000 IFIP International Federation for Information Processing
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Cano, J.L., Rebollar, R., Sáenz, M.J. (2000). Simulation Games in the Project Management Environment. In: Riis, J.O., Smeds, R., Van Landeghem, R. (eds) Games in Operations Management. IFIP — The International Federation for Information Processing, vol 42. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-35506-1_10
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DOI: https://doi.org/10.1007/978-0-387-35506-1_10
Publisher Name: Springer, Boston, MA
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