Abstract
This paper describes methods for generating triangular mesh models from unorganized measured data points, and also for simplifying the mesh models. These methods are used in the course of a joint research project conducted for “Revival of Neanderthal” at The University of Tokyo for creating three dimensional data base of bones of a Neanderthal man. Using this data base, we also tried many applications for archaeological analyses; assembly of mesh models into a skeleton, bone restoration, gait simulation, growth simulation, and creation of bone replicas with a rapid prototyping technology.
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More information about the project is available under the homepage: http://wv.cim.pe.u-tokyo.ac.jp/
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© 1997 IFIP International Federation for Information Processing
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Suzuki, H., Kanai, T., Kandori, Y., Toki, K., Terasawa, M., Kimura, F. (1997). Triangular Mesh Modelling for Archaeological Applications. In: Pratt, M.J., Sriram, R.D., Wozny, M.J. (eds) Product Modeling for Computer Integrated Design and Manufacture. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-35187-2_7
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DOI: https://doi.org/10.1007/978-0-387-35187-2_7
Publisher Name: Springer, Boston, MA
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