Abstract
This paper presents the Network requirements of a special class of telepresence applications: Large Distributed Virtual Environments. The characteristics of large virtual environments are introduced and their network requirements analysed from the network bandwidth and latency point of view. When multimedia information is integrated to these systems, demands over the network are even more stringent.
PhD Student in the Integrated Systems Laboratory of the University of Sao Paulo - LSI EPUSP.
Visiting Professor in the Computer Science Department, University of Colorado at Colorado Springs (UCCS), CO, USA, with grant from CNPq, Brazil, Proc. 201443/93-7.
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Araujo, R.B., Kirner, C. (1995). Network Requirements for Large Distributed Virtual Environments. In: Rix, J., Haas, S., Teixeira, J. (eds) Virtual Prototyping. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-34904-6_15
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DOI: https://doi.org/10.1007/978-0-387-34904-6_15
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