Abstract
This paper describes an architecture for supporting real-time collaboration in concurrent engineering within a distributed virtual environment. This architecture integrates a multiperspective distributed virtual environment with a standard product model and supports interaction among users through shared objects. The initial implementation of this architecture supports accurate assembly modelling and kinematic simulation for virtual prototypes and runs on a network of SGI Indy workstations over an ATM network. This environment enables designers to test the assembly and disassembly task within a distributed virtual environment. The realistic manipulation of the assembly models within the virtual environment is supported by constraint-based 3D manipulation techniques. The shared objects, that support collaboration, encapsulate product information in a standard format based on the developing draft ISO standard STEP (a standard for the exchange of product data).
Chapter PDF
Similar content being viewed by others
Keywords
References
K. J. Cleetus. (1993) The Virtual Team Framework. In Concurrent Engineering: Tool and Technologies for Mechanical Systems Design. NATO ASI Series, Springer-Verlag.
A. Wong and D. Sriram (1993) Shared: An Information Model for Cooperative Product Development. Technical report, Intelligent Engineering Systems Laboratory, MIT, Department of Civil Engineering, MIT, Cambridge, MA, USA, July.
M. R. Cutkosky et al (1993) Pact: An Experiment in Integrating Concurrent Engineering systems. In IEEE Computer, pages 28–37, January.
B. Prasad, R. S. Morenc, and R. M. Rangan (1993) Information Management for Concurrent Engineering: Research issues. in ISPE Concurrent Engineering: Research and Applications, pages 3–20.
D. P. Clausing (1993) World Class Concurrent Engineering. In Concurrent Engineering: Tool and Technologies for Mechanical Systems Design. NATO ASI Series, Springer-Verlag.
Toye et al (1993) Share: A Methodology and Environment for Collaborative Product Development. In proceedings of the IEEE Workshop on Enabling Technologies: Infrastructure for Collaborative Engineering. IEEE Press.
G.M. Bayliss, A. Bowyer, R.I. Taylor, and P.J. Willis (1994) Virtual Manufacturing. In CSG 94. Information Geometries, April.
Steve Benford, John Bowers, Stephen Gray, David Leevers, Tom Rodden, Michael Rygoland, and Vaughan Stanger (1994) The Virtuosi Project. In VR94 February.
D. Hancock (1993) ‘Prototyping’ the Hubble Fix. In IEEE Spectrum, Special Issues on Virtual Reality, tools, trends and applications, pages 34–39, October.
M. Fa, T. Fernando, and P. M. Dew (1993) A Virtual Environment for Interactive Constraint-based Solid Modelling. Eurographics93, September.
N. I. Badler, C. B. Philips, and B. L. Webber (1993) Simulating Humans: Computer Graphics, Animation and Control. Oxford University Press, edition 1, June.
B. Henson (1994) An Assembly Data Model. Technical Report, moses-misc-10, MOSES Group, Department of Mechanical Engineering, University of Leeds, Leeds, LS2 9JT, April.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 IFIP International Federation for Information Processing
About this chapter
Cite this chapter
Maxfield, J.H., Fernando, L.T.P., Dew, P.M. (1995). Supporting Multidisciplinary Teams in Concurrent Engineering. In: Rix, J., Haas, S., Teixeira, J. (eds) Virtual Prototyping. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-34904-6_13
Download citation
DOI: https://doi.org/10.1007/978-0-387-34904-6_13
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-5041-2927-5
Online ISBN: 978-0-387-34904-6
eBook Packages: Springer Book Archive