Abstract
Every investigation is vivified through the constant search for sublime. The development of a mimetic illusion goes until the limit of the virtuosity allowed by each techniques related with its own time. Man wants to feel himself as being the Nature’s Pencil1. However, in the application of new working methods, what could be expected from each one remains on a lower level comparing with the discoveries based on themselves.
In this paper, based upon an historical evolution of the methods, means and representational spaces, we would like to stress that Virtual Reality is a decisive step to the conquest of the perceptive space. Man, throughout his life, operates the reality in different ways, feeling always the need of immersing in the representation of the surrounding reality. Therefore, it is important to settle down the effective conscience of the trajectory, described by the human geniality during the conquest of representational processes to create illusions of the reality.
“ Imitation is, therefore, away from truth, and if it moulds up all the objects it is as it seems, only because it respects a minimum portion of each one of them, which is nothing more than a shadow.” Plato, Book X, The Republic
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Teixeira, J.C., Murtinho, V.B. (1995). About “Plato’s Cave”. In: Rix, J., Haas, S., Teixeira, J. (eds) Virtual Prototyping. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-34904-6_1
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