Abstract
This workshop introduces a creative way of teaching computer science. Creativity will be regarded as essential for CS and for motivation and interests of students. The relevance of creativity for CS education will be discussed; criteria for creative CS lessons and a creativity teaching framework are presented. Together we will run through an introduction to programming while exploring and being creative with the programming environment. Scratch offers an intuitive way into programming and leaves lots of space for creativity. Participants will leave the workshop with ideas how to design creative lessons and familiarity in the use of Scratch.
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© 2008 International Federation for Information Processing
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Romeike, R. (2008). Workshop: A Creative Introduction to Programming with Scratch. In: Kendall, M., Samways, B. (eds) Learning to Live in the Knowledge Society. IFIP WCC TC3 2008. IFIP – The International Federation for Information Processing, vol 281. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-09729-9_49
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DOI: https://doi.org/10.1007/978-0-387-09729-9_49
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-387-09728-2
Online ISBN: 978-0-387-09729-9
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