Abstract
The following chapters cover the theory of distributing data and processing over a network, thus we need to understand the main principles involved in data distribution. The main principle is the concept of peer -to-peer systems, and client -server systems. A server is a system that provides a particular service (such as remote login, or file services) to a client. The server must wait on connections from clients. A peer-to-peer network works on cooperation, where peer computers share resources. Small networks (typically with fewer than 10 computers) normally work best with a peer-to-peer network, and larger networks work best with a client-server architecture. It must be noted that client-server and peer-topeer architectures can easily co-exist together, and many networks operate this way. A good example is that a computer will use a client-server architecture when contacting a WWW server, but it might use a peer-to-peer architecture when it is sharing a printer with its neighbour. The Internet supports many server applications, including remote login (telnet), remote file transfer (ftp), electronic mail transfer (smtp), domain name services (dns), and so on.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2002 Springer Science+Business Media Dordrecht
About this chapter
Cite this chapter
Buchanan, W.J. (2002). Distributed elements. In: The Complete Handbook of the Internet. Springer, Boston, MA. https://doi.org/10.1007/978-0-306-48331-8_2
Download citation
DOI: https://doi.org/10.1007/978-0-306-48331-8_2
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4613-4999-0
Online ISBN: 978-0-306-48331-8
eBook Packages: Springer Book Archive