Abstract
In this paper, we propose a real-image-based virtual studio system where a virtual environment is generated by an image-based rendering technique and then a studio scene is put in the environment based on a 3D compositing technique. The system is implemented and the validity of the system is confirmed through experiments.
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© 1998 Springer-Verlag Berlin Heidelberg
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Park, JI., Inoue, S. (1998). Real-Image-Based Virtual Studio. In: Heudin, JC. (eds) Virtual Worlds. VW 1998. Lecture Notes in Computer Science(), vol 1434. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-68686-X_11
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DOI: https://doi.org/10.1007/3-540-68686-X_11
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