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GEOFF — A geometrical editor for fold formation

  • Hing N. Ng
  • Richard L. Grimsdale
Session CG1b — Geometric Modeling
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1024)

Abstract

A new technique for modelling clothing is described in which the cloth layer is closely associated with the shape of the underlying flesh layer. The position of fold lines are determined on the basis of the distances between the layers. Folds are generated along the fold lines using a modified sinusoidal function. In contrast with techniques which are based on the physical properties of the material, the technique is fast and yet produces visually acceptable results. The technique has been incorporated within the GEOFF interactive editor which allows the user considerable control over fold generation.

Keywords

Cloth Layer Deformable Model Profile Function Facial Animation Weave Cloth 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1995

Authors and Affiliations

  • Hing N. Ng
    • 1
  • Richard L. Grimsdale
    • 1
  1. 1.Centre for VLSI and Computer Graphics, School of EngineeringUniversity of SussexFalmerUK

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