The shared interaction objects architecture: Integration of advanced GUI techniques in distributed environments

  • Noboru Koshizuka
  • Ken Sakamura
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1015)


This paper addresses a new GUI architecture, called the shared interaction objects architecture, in which a GUI application consists of a storage of interaction objects implemented with a structured distributed shared memory, and several tasks sharing the storage. The main benefit of this architecture is that it offers an integrated framework of the implementation of several sophisticated interaction techniques such as multi-user interfaces, scripting, distributed GUI applications, gestures, and assistive technologies. Moreover, this paper reports that this architecture can be implemented with moderate performance by employing several implementation techniques such as R-trees, fully replicated coherence algorithm, multi-threading, and real-time scheduling.


Graphical User Interface Shared Memory Assistive Technology Abstract Event Interaction Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 1995

Authors and Affiliations

  • Noboru Koshizuka
    • 1
  • Ken Sakamura
    • 2
  1. 1.Network Operation CenterTokyo Institute of TechnologyTokyoJapan
  2. 2.Department of Information ScienceThe University of TokyoTokyoJapan

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