Abstract
Content of a movie is produced in two different types of design environments. The first is the design environment of shooting where a camera is used to capture what is happening at a particular place and time. The second is the design environment of editing where the rushes are interpreted relative to a movie maker's intent. Annotation of the video stream allows the movie maker to make decisions based on specific content of video and in the best case enables a machine to help in that process.
Stratification is a context-based layered annotation method which treats descriptions of video content as objects. Stratification offers an graphical representation of the content of a video stream and enables movie makers to quickly query and view descriptions for any chunk of video. Stratification supports the development of complementary or even contradictory descriptions which result when different researchers access video source material which is made available on a common workstation or over a network.
The Stratification System was implemented on a DECstation 5000 UNIX workstation in Motif. The system was developed under the direction of Glorianna Davenport at the Interactive Cinema Group of the MIT Media Laboratory with partial support from British Telecommunications, Pioneer Corporation, and Asahi Broadcasting.
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
This is a preview of subscription content, log in via an institution.
Preview
Unable to display preview. Download preview PDF.
References
Aguierre Smith (1992) If You Could See What I Mean... Descriptions of Video in an Anthropologist's Video Notebook. SM Thesis, Media Arts and Sciences, MIT, September 1992.
Davenport, G. (August 19, 1987). New Orleans in Transition, 1983–1986: The Interactive Delivery of a Cinematic Case Study. The International Congress for Design Planning and Theory. Boston: Park Plaza Hotel
Davenport, G.,Aguierre Smith, T., & Pincever, N. (1991). Cinematic Primitives for Multimedia: Toward a more profound intersection of cinematic knowledge and computer science representation. IEEE Computer Graphics and Applications(July).
Goldman Segall, R. (1990). Learning Constellations: A Multimedia Ethnographic Research Envirnment Using Video Technology for Exploring Children's Thinking. Ph.D, Media Arts and Sciences, MIT, August 1990.
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 1993 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Smith, T.G.A., Davenport, G. (1993). The stratification system a design environment for random access video. In: Venkat Rangan, P. (eds) Network and Operating System Support for Digital Audio and Video. NOSSDAV 1992. Lecture Notes in Computer Science, vol 712. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-57183-3_22
Download citation
DOI: https://doi.org/10.1007/3-540-57183-3_22
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-57183-4
Online ISBN: 978-3-540-47933-8
eBook Packages: Springer Book Archive