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The structures of advanced multimedia learning environments: Reconfiguring space, time, story, and text

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Computer Assisted Learning (ICCAL 1992)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 602))

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Abstract

The emerging structures of advanced multimedia teaching environments in the humanities are following key trends in the profession: the move to communicative language teaching using authentic language spoken by native speakers; the interest in culture as a totality incorporating visual as well as textual material; the emphasis on interdisciplinary collaboration; the need to think in global terms and to reinforce awareness of multiple perspectives. One challenge posed by these new modes of inquiry is how to maintain such broad perspectives without becoming disoriented. Part of the solution to that problem will be the definition of structures of hypermedia that will facilitate a rich engagement with varied and dense materials without overwhelming ourselves. We must establish conventions by which we can feel in possession of clear landmarks without being forced through the same pre-marked paths. Only further use and sophisticated testing of hypermedia materials will reveal to us the best way to facilitate this exploratory yet oriented approach to learning. The joy of working with hypermedia can make us feel as if we are at liberty in an enchanted forest. The success of the medium as a long-lasting learning environment will depend upon to invent the right sort of roadsigns and compasses.

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Works Cited

  1. Apple Computer, Human Interface Guidelines: the Apple Desktop Interface (Addison-Wesley, 1987) recommends using visual metaphors drawns from everyday objects and actions.

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  2. Gilberte Furstenberg, Douglas Morgenstern, Janet H. Murray, “The Athena Language Learning Project: Design Issues for the Next Generation of Computer-Based Language Learning Tools,” Chapter in Modern Technology in Foreign Language Education ACTFL/NTC, 1988

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  3. George P. Landow, “The Rhetoric of Hypermedia: Some Rules for Authors,” in Paul Delany and George P. Landow, Hypermedia and Literary Studies, MIT Press, 1990.

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  4. Andrew Lippman, “Movie-Maps: An Application of the Optical Videodisc to Computer Graphics,” ACM, April, 1980.

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  5. Janet H. Murray, “Emerging Genres of Interactive Videodiscs for Language Instruction, Multimedia and Language Learning, published by the Institute for Academic Technology, University of North Carolina at Chapel Hill, 1990.

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  6. Janet H. Murray, “Anatomy of a New Medium: Literary and Pedagogic Uses of Advanced Linguistic Computer Structures” Computers and the Humanities, XXV, 1, 1991

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Ivan Tomek

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© 1992 Springer-Verlag Berlin Heidelberg

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Murray, J.H., Malone, S.A. (1992). The structures of advanced multimedia learning environments: Reconfiguring space, time, story, and text. In: Tomek, I. (eds) Computer Assisted Learning. ICCAL 1992. Lecture Notes in Computer Science, vol 602. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-55578-1_54

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  • DOI: https://doi.org/10.1007/3-540-55578-1_54

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-55578-0

  • Online ISBN: 978-3-540-47221-6

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