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Contents Creation for Interactive Media

  • Ryohei Nakatsu
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1554)

Abstract

Multimedia technology is deeply related with contents. Therefore, it is an important issue to consider contents in the development process of multimedia technologies. This paper summarizes how research and development aim at various types of services, proposes an approach to researching and developing interactive media, and presents some specific examples of research.

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References

  1. [1]
    Ryohei Nakatsu, “Virtual Reality Technology Adopting an Artistic Approach,” Transactions of the Virtual Reality Society of Japan, Vol. 1, No. 1, pp 1–9 (1996.9).Google Scholar
  2. [2]
    Christa Sommerer and Laurent Mignonneau, “d Intro Act & MIC Exploration Space,” Visual Proceedings of SIGGRAPH96, pp.17 (1996.8).Google Scholar
  3. [3]
    Ryohei Nakatsu and Naoko Tosa, “Toward the Realization of Interactive Movies-Inter Communication Theater: Concept and System,]rd Proceedings of IEEE International Conference on Multimedia Computing and Systems, pp. 71–77 (1997.6).Google Scholar
  4. [4]
    Jun Ohya, et al., “Virtual Kabuki Theater: Towards the Realization of Human Metamorphosis Systems,” Proceedings of RO-MAN’ 96, pp.416–421 (1996.11).Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 1999

Authors and Affiliations

  • Ryohei Nakatsu
    • 1
  1. 1.ATR Media Integration & Communications Research LaboratoriesKyotoJapan

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