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The NAVL Distributed Virtual Reality System

  • Martine Wedlake
  • Kin F. Li
  • Fayez El Guibaly
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1554)

Abstract

Current distributed virtual reality systems suffer from many inherent difficulties: inadequate network architecture, poor object distribution and coherency, poor system resource management, and poor overall performance. This paper outlines the NAVL DVR system, designed to overcome these problems with a distributed client/server network architecture and master/slave autonomous object distribution mechanism using ForceLet simulation.

Keywords

Network Architecture Application Programming Interface Virtual Object Wide Area Network Dead Reckoning 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1999

Authors and Affiliations

  • Martine Wedlake
    • 1
  • Kin F. Li
    • 1
  • Fayez El Guibaly
    • 1
  1. 1.Department of Electrical and Computer EngineeringUniversity of VictoriaVictoriaCanada

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