Skip to main content

Game Tree Algorithms and Solution Trees

  • Conference paper
  • First Online:
Computers and Games (CG 1998)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1558))

Included in the following conference series:

Abstract

In this paper a theory of game tree algorithms is presented, entirely based upon the concept of a solution tree. Two types of solution trees are distinguished: max and min trees. Every game tree algorithm tries to prune as many nodes as possible from the game tree. A cut-off criterion in terms of solution trees will be formulated, which can be used to eliminate nodes from the search without affecting the result. Further, we show that any algorithm actually constructs a superposition of a max and a min solution tree. Finally, we will see how solution trees and the related cutoff criterion are applied in major game tree algorithms like alphabeta and MTD.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bobrow, D.: Artificial Intelligence in perspective, a retrospective on fifty volumes of the Artificial Intelligence Journal. Artificial Intelligence, 59:5–20, ISSN 0004-3702, 1993.

    Article  MathSciNet  Google Scholar 

  2. de Bruin, A., Pijls, W., Plaat, A.: Solution Trees as a Basis for Game Tree Search. ICCA Journal, 17(4): 207–219, ISSN 0920-234X, 1994.

    Google Scholar 

  3. Finkel, R.A., Fishburn, J.P. Parallelism in alpha-beta search. Artificial Intelligence, 19:89–106, ISSN 0004-3702, 1982.

    Article  MATH  MathSciNet  Google Scholar 

  4. Ibaraki, T.: Generalization of alpha-beta and SSS* search procedures. Artificial Intelligence, 29:73–117, ISSN 0004-3702, 1986.

    Article  MATH  MathSciNet  Google Scholar 

  5. Kumar, V., Kanal, L.N.: A General Branch and Bound Formulation for Understanding and Synthesizing And/Or Tree Search Procedures. Artificial Intelligence, 21:179–198, ISSN 0004-3702, 1983.

    Article  MATH  MathSciNet  Google Scholar 

  6. Knuth D.E., Moore, R.W.: An analysis of alpha-beta pruning. Artificial Intelligence, 6:293–326, ISSN 0004-3702, 1975.

    Article  MATH  MathSciNet  Google Scholar 

  7. Pijls, W., de Bruin, A.: Game tree algorithms and solution trees. Technical Report EUR-CS-98-02, Erasmus University Rotterdam, 1998, available as: http://www.cs.few.eur.nl/few/inf/publicaties/rapporten.eur-few-cs-98-02.ps

  8. Plaat, A., Schaeffer, J., Pijls, W., de Bruin, A.: A Minimax Algorithm Better than SSS*. Artificial Intelligence, 84:299–337, ISSN 0004-3702, 1996.

    Article  MathSciNet  Google Scholar 

  9. Stockman, G. A minimax algorithm better than alpha-beta? Artificial Intelligence, 12:179–196, ISSN 0004-3702, 1979.

    Article  MATH  MathSciNet  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1999 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Pijls, W., de Bruin, A. (1999). Game Tree Algorithms and Solution Trees. In: van den Herik, H.J., Iida, H. (eds) Computers and Games. CG 1998. Lecture Notes in Computer Science, vol 1558. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48957-6_12

Download citation

  • DOI: https://doi.org/10.1007/3-540-48957-6_12

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-65766-8

  • Online ISBN: 978-3-540-48957-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics