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On the Use of Controlled Types for Fossil Collection in a Distributed Simulation System

  • Helge Hagenauer
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1622)

Abstract

In the field of distributed discrete event simulation the time warp algorithm is well known. For a generalization, called split queue time warp, a prototype using Ada 95 was built. The present paper describes an implementation of an add-on for fossil collection needed to prevent from memory overflow during a simulation run. The method is based on determining the simulation time, called global virtual time, by respecting the special submodel structure of the prototype. A discussion about the usefulness of Ada’s concept of controlled types for such a purpose is included.

Keywords

Discrete Event Simulation Control Type Input Queue Delivery Station Output Queue 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1999

Authors and Affiliations

  • Helge Hagenauer
    • 1
  1. 1.Institut füur ComputerwissenschaftenUniversität SalzburgSalzburgAustria

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