Abstract
This paper gives a team description of Osaka University “Trackies” for RoboCup-98, and related research issues. We focus on behavior learning of our goalie robot which has an omnidirectional vision system. A Q-learning method is applied by defining substates from visual information of the ball and the goal. To reduce the learning time, we propose an attention control method for an omnidirectional vision by means of an active zoom mechanism. We perform computer simulation and real robot experiments to show the validity of the proposed method.
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© 1999 Springer-Verlag Berlin Heidelberg
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Suzuki, S., Kato, T., Ishizuka, H., Takahashi, Y., Uchibe, E., Asada, M. (1999). An Application of Vision-Based Learning in RoboCup for a Real Robot with an Omnidirectional Vision System and the Team Description of Osaka University “Trackies”. In: Asada, M., Kitano, H. (eds) RoboCup-98: Robot Soccer World Cup II. RoboCup 1998. Lecture Notes in Computer Science(), vol 1604. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48422-1_25
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DOI: https://doi.org/10.1007/3-540-48422-1_25
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