Abstract
With regard to the dynamics of games, a framework what we call “Dynamical Systems Game” model is presented, where the game itself can be affected and changed by the players’ behaviors or states. Relation between the game dynamics and the evolution of strategies is discussed by applying this model. Computer experiments are carried out for a simple model, to show the evolution of dynamical systems with effective use of resources.
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© 1999 Springer-Verlag Berlin Heidelberg
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Akiyama, E., Kaneko, K. (1999). Dynamical Systems Game. In: Floreano, D., Nicoud, JD., Mondada, F. (eds) Advances in Artificial Life. ECAL 1999. Lecture Notes in Computer Science(), vol 1674. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48304-7_75
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DOI: https://doi.org/10.1007/3-540-48304-7_75
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-66452-9
Online ISBN: 978-3-540-48304-5
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