Abstract
To enhance the visual realism of the marine environment, we have created physics-based animate models of seaweeds, plankton, and water currents.
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© 1999 Springer-Verlag Berlin Heidelberg
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Tu, X. (1999). Modeling the Marine Environment. In: Artificial Animals for Computer Animation. Lecture Notes in Computer Science, vol 1635. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-46593-6_8
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DOI: https://doi.org/10.1007/3-540-46593-6_8
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-66939-5
Online ISBN: 978-3-540-46593-5
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