Skip to main content

Modeling the Marine Environment

  • Chapter
  • First Online:
Artificial Animals for Computer Animation

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1635))

  • 357 Accesses

Abstract

To enhance the visual realism of the marine environment, we have created physics-based animate models of seaweeds, plankton, and water currents.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 1999 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Tu, X. (1999). Modeling the Marine Environment. In: Artificial Animals for Computer Animation. Lecture Notes in Computer Science, vol 1635. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-46593-6_8

Download citation

  • DOI: https://doi.org/10.1007/3-540-46593-6_8

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-66939-5

  • Online ISBN: 978-3-540-46593-5

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics