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Introducing OO Design and Programming with Special Emphasis on Concrete Examples

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Object-Oriented Technology ECOOP’99 Workshop Reader (ECOOP 1999)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1743))

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Abstract

Our report consists of six parts. In the first section we give the workshop announcement, in which there are seven predefined questions. We will try to answer these questions throughout the report. The workshop discussion was dominated by the following: Top-down or bottom-up? How much structured programming should we teach (if any) before the first OO course? In sections 2, 3, and 4, the three workshop leaders present their teaching concepts. In section 5 all the presenters make their contribution based on the predefined questions. Everybody gives a pointer to the URL of his/her presented paper. Finally, in section 6 we try to summarize the workshop results. Three of the presenters (Böszörményi, Bergin and Abreu) presented the extreme points-of-view on which the debate mostly concentrated.

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References

  1. Martin Abadi and Luca Cardelli. A Theory of Objects. Springer Verlag, Heidelberg, 1996.

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  2. Owen Astrachan and David Reed. Aaa and cs1: The applied apprenticeship approach to cs. In SIGCSE’95, 1995.

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  3. Laszlo Boeszoermenyi. Why java is not my favorite first-course language. Software-Concepts & Tools, 1998.

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© 1999 Springer-Verlag Berlin Heidelberg

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Angster, E., Bergin, J., Böszörményi, L. (1999). Introducing OO Design and Programming with Special Emphasis on Concrete Examples. In: Moreira, A. (eds) Object-Oriented Technology ECOOP’99 Workshop Reader. ECOOP 1999. Lecture Notes in Computer Science, vol 1743. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-46589-8_20

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  • DOI: https://doi.org/10.1007/3-540-46589-8_20

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-66954-8

  • Online ISBN: 978-3-540-46589-8

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