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Playing Games with Software Design

  • Perdita Stevens
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2315)

Abstract

Modern software development processes openly acknowledge what software designers have always whispered: software design is not done as a monolithic phase between analysis and implementation. Rather, the process of designing software is incremental, experimental, often concurrent, and interleaved with other activities. It is a game, in the sense that it involves strategising, exploring options, balancing objectives—and in the sense that it can be fun to do in groups!

Copyright information

© Springer-Verlag Berlin Heidelberg 2002

Authors and Affiliations

  • Perdita Stevens
    • 1
  1. 1.Division of InformaticsUniversity of EdinburghEdinburgh

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