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Pin&Play: Networking Objects through Pins

  • Kristof van Laerhoven
  • Albrecht Schmidt
  • Hans-Werner Gellersen
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2498)

Abstract

We introduce a new concept of networking objects in everyday environments. The basic idea is to build on the familiar use of surfaces such as walls and boards for attachment of mundane objects such as light controls, pictures, and notes. Hence our networking concept entails augmentation of such surfaces with conductive material to enable them as communication medium. It further incorporates the use of simple pushpin-connectors through which objects can be attached to network-enabled surfaces. Thereby users are provided with a highly familiar mechanism for adding objects ad hoc to the bus network, hence its name Pin&Play. This paper describes the architecture and principles of Pin&Play, as well as the design and implementation of a smart notice-board as proof of concept.

Keywords

Ubiquitous Computing Notice Board Everyday Environment Networking Object Conductive Sheet 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2002

Authors and Affiliations

  • Kristof van Laerhoven
    • 1
  • Albrecht Schmidt
    • 1
  • Hans-Werner Gellersen
    • 1
  1. 1.Ubicomp Group, Department of ComputingLancaster UniversityLancasterUK

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