Abstract
This paper presents a new framework for constructing applications for wearable computers. We do not consider wearable computing merely as a single self-confined system. Rather, wearable computing can be treated as a cooperative application with information surrounding a person and various devices attached to him/her. We have developed a framework of such wearable computing called “Wapplet.” Wapplet provides adaptation to the availability of devices as well as a systematic scheme of constructing applications for wearable computing. In this paper, we describe the design and implementation of Wapplet, and show its prototype system.
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© 2002 Springer-Verlag Berlin Heidelberg
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Iwamoto, T., Nishio, N., Tokuda, H. (2002). Wapplet: A Media Access Framework for Wearable Applications. In: Chong, I. (eds) Information Networking: Wired Communications and Management. ICOIN 2002. Lecture Notes in Computer Science, vol 2343. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45803-4_12
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DOI: https://doi.org/10.1007/3-540-45803-4_12
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