Abstract
This short paper reports about the software process used for the development of CFS2 mods. CFS2 is the latest version of MS Combat Flight Simulator; a mod is a modification of the game that adds new features, fixes existing bugs, or enhances its performance. Mods are not developed by MS; indeed there is a wide community of enthusiastic fans of CFS2 — and smart programmers — that provide free mods through the Internet. This community is a completely anarchic one, but, if we carefully observe it, we discover a repeatable software process. The paper provides an inside report of such process and proposes several discussion issues about the differences between this particular context and the more known industrial one.
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References
MS Combat Flight Simulator, official site, http://www.microsoft.com/games/ combatfs/.
Combat Flight Center, public repository and forums, http://www.combatfs.com/.
CFS2 Online!, public repository and forums, http://cfs2.dogfighter.com/.
Flight Model Research Institute, Assembly Line Process, http://home.socal.rr.com/ 0.flighttest/.
G. Bucci, M. Campanai, G.A. Cignoni, “Rapid Assessment to solicit Process Improvement in SMEs”, Proc. of the EuroSPI’ 2000 Conference, Copenhagen, November 7-9, 2000.
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© 2001 Springer-Verlag Berlin Heidelberg
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Cignoni, G.A. (2001). Reporting about the Mod Software Process. In: Ambriola, V. (eds) Software Process Technology. EWSPT 2001. Lecture Notes in Computer Science, vol 2077. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45752-6_19
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DOI: https://doi.org/10.1007/3-540-45752-6_19
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-42264-8
Online ISBN: 978-3-540-45752-7
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