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Revisable Analysis and Design by Actors Interaction: Emergency Case Study

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 2112))

Abstract

This paper describes a method of multi-agent analysis and design for reactive, real-time information systems, relating to complex and risks applications. The fundamental principle consists of using a series of models in “cascade” to go from an abstract representation of the problems to a formal one of the directly programmable agent (in Java for example). The first basic idea is not to have fixed goals or tasks, but rather for them to be gradually released from the analysis of the interactions between the actors (human or artifacts). The second idea aims at integrating the space-time constraints according to an individual and collective point of view. The last one proposes neither to process on a hierarchical basis nor to laminate the final architecture of the interactions between agents but to define the acquaintance rules and their evolution according to the context. This paper details the various stages of a Revisable Analysis and Design by Actors Interaction methodology (RADAI) and compares the issues with other current work.

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© 2001 Springer-Verlag Berlin Heidelberg

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Kriaa, H., Gouardères, G. (2001). Revisable Analysis and Design by Actors Interaction: Emergency Case Study. In: Kowalczyk, R., Loke, S.W., Reed, N.E., Williams, G.J. (eds) Advances in Artificial Intelligence. PRICAI 2000 Workshop Reader. PRICAI 2000. Lecture Notes in Computer Science(), vol 2112. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45408-X_26

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  • DOI: https://doi.org/10.1007/3-540-45408-X_26

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-42597-7

  • Online ISBN: 978-3-540-45408-3

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