Abstract
This paper presents preliminary results achieved during our current development of a team for simulated robotic soccer in the RoboCup soccer server [2]. We have constructed a team that plays a simplified “keepaway” game. Playing keepaway against the 1999 RoboCup champion CMUnited-99 team, our new program holds the ball for an average of 25 second with an average distance of 24 meters from the opponents end of the field. CMUnited-99 playing against itself holds the ball for an average of only 6 seconds. Here we describe the design of the keepaway team. The principal technique used is the vector sum of force-fields for governing player motion when they are not in possession of the ball.
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© 2001 Springer-Verlag Berlin Heidelberg
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McAllester, D., Stone, P. (2001). Keeping the Ball from CMUnited-99. In: Stone, P., Balch, T., Kraetzschmar, G. (eds) RoboCup 2000: Robot Soccer World Cup IV. RoboCup 2000. Lecture Notes in Computer Science(), vol 2019. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45324-5_35
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DOI: https://doi.org/10.1007/3-540-45324-5_35
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