Abstract
The software development method that is presented in this book is built upon a number of standard Software Engineering concepts and combines them effectively into a single, coherent model. In this chapter, I will introduce these basic concepts and their relationships by starting with an investigation of a cognitive model of design in general. From this general model, I will derive some basic skills that are essential for a successful software engineer and I will outline some requirements for software engineering tools and methods that follow from these considerations.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2001 Springer-Verlag Berlin Heidelberg
About this chapter
Cite this chapter
(2001). Basic Concepts in Software Engineering. In: Lind, J. (eds) Iterative Software Engineering for Multiagent Systems. Lecture Notes in Computer Science(), vol 1994. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45162-5_3
Download citation
DOI: https://doi.org/10.1007/3-540-45162-5_3
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-42166-5
Online ISBN: 978-3-540-45162-4
eBook Packages: Springer Book Archive