Abstract
We consider two-player parity games played on transition graphs of higher order pushdown automata. They are “game-equivalent” to a kind of model-checking game played on graphs of the infinite hierarchy introduced recently by Caucal. Then in this hierarchy we show how to reduce a game to a graph of lower level. This leads to an effective solution and a construction of the winning strategies.
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Cachat, T. (2003). Higher Order Pushdown Automata, the Caucal Hierarchy of Graphs and Parity Games. In: Baeten, J.C.M., Lenstra, J.K., Parrow, J., Woeginger, G.J. (eds) Automata, Languages and Programming. ICALP 2003. Lecture Notes in Computer Science, vol 2719. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45061-0_45
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DOI: https://doi.org/10.1007/3-540-45061-0_45
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