Collaboration via Internet and Web
- 443 Downloads
Internet was originally created to make it possible to run programs on remote computers distributed over a variety of interconnected networks. In the next major advance, the Web was invented mainly to make access to documents on Internet as easy as possible. Current Web-related work - the Semantic Web - is motivated by the need for automated document processing. Although document access remains the Web’s main purpose, both the Internet and the Web have also always been extensively used for various forms of social interaction, perhaps most importantly for collaboration. With the universal spread of computing and advancing globalization, support for social interaction and collaboration is becoming ever more important and research and development in this area are intense. In this paper, we classify the main approaches to social interaction support, present a model of a powerful framework for collaboration, and give examples of several existing Internet- and Web-based applications that support parts of this model. We conclude by hypothesizing that a next step in Web development might be to use accumulated experience with ad hoc platform- dependent collaboration tools to develop a general Web framework supporting social interaction. This framework would advance the Web from its document- and data-centric present to a technology that supports collaboration and social interaction. We call this paradigm the Inhabited Web.
KeywordsVirtual Environment Virtual World Software Agent Remote Computer Collaborative Virtual Environment
Unable to display preview. Download preview PDF.
- 1.Berners-Lee T.: Weaving the Web. HarperCollins Publishers, New York (2000).Google Scholar
- 2.Skonnard A., Gudgin M.: Essential XML Quick Reference, Addison-Wesley, 2002.Google Scholar
- 4.Newcomer A.: Understanding Web Services. Addison-Wesley, 2002.Google Scholar
- 6.Harrison, S., Dourish, P. Re-Place-ing Space: The roles of place and systems,, 1996.Google Scholar
- 9.Andrea L. Ames, et al.: VRML Source Book. John Wiley & Sons (1996).Google Scholar
- 12.Towell, J. F., Towell, E. R. Presence in text-based “MUDS”. Presence 6(5) 590–595, 1997.Google Scholar
- 13.Damers, B. Avatars! Peachpit Press, 1998.Google Scholar
- 14.Smith R. Shared Vision. Communication of the ACM, December 2201.Google Scholar
- 15.Horvath I., Rusak Z. Collaborative Shape Conceptualization in Virtual Design Environments. Communications of the ACM, December 2201.Google Scholar
- 17.Tomek, I., Nicholl, R., Giles R., Saulnier, T., Zwicker J. A virtual environment supporting software developers. Proceedings of CVE’ 91998Google Scholar
- 18.Visual Age Smalltalk. IBM, http://www-3.ibm.com/software/ad/smalltalk/
- 20.I. Tomek. In Erdogmus, H., Tanir, O., Advances in Software Engineering. Springer, 2002..Google Scholar
- 21.VisualWorks Smalltalk, CINCOM, http://www.cincom.com.
- 23.Maybury M.: Collaborative Virtual Enviro nments for Analysis and Decision Support. Communications of the ACM, December 2201.Google Scholar
- 24.Maybury M. Knowledge on Demand: Knowledge and Expert Discovery. Proceedings of I-KNOW’ 02. J. UCS 2002, http://www.jucs.org.