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Watermarking MPEG-4 2D Mesh Animation in Multiresolution Analysis

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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2532))

Abstract

Although watermarking techniques have been successfully applied to natural images and videos, little progress is made in the area of graphics animation. In particular, the MPEG-4 dynamic 2D mesh that provides efficient coding for animated graphics data imposes several realistic constraints for watermarking. In this paper, we propose a robust watermarking technique for MPEG-4 2D mesh animation. A multiresolution analysis is applied to locate feature motions of the animated mesh. The watermark signal is inserted based on a spreadspectrum approach by perturbing the extracted feature motions. We have also incorporated a spatial-domain registration technique to restore geometrically transformed mesh data. A variety of attacks, including the affine transformation, smoothing, enhancement and attenuation, and random noise, are used to verify the robustness of the proposed system. Experimental results show that our watermarks can withstand the aforementioned attacks. We also compare the performance of several common integer-to-integer wavelet transforms under the proposed framework.

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© 2002 Springer-Verlag Berlin Heidelberg

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Yang, SH., Liao, CY., Hsieh, CY. (2002). Watermarking MPEG-4 2D Mesh Animation in Multiresolution Analysis. In: Chen, YC., Chang, LW., Hsu, CT. (eds) Advances in Multimedia Information Processing — PCM 2002. PCM 2002. Lecture Notes in Computer Science, vol 2532. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36228-2_9

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  • DOI: https://doi.org/10.1007/3-540-36228-2_9

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-00262-8

  • Online ISBN: 978-3-540-36228-9

  • eBook Packages: Springer Book Archive

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