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Visual Attention Using Game Theory

  • Ola Ramström
  • Henrik I. Christensen
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2525)

Abstract

A system using visual information to interact with its environment, e.g. a robot, needs to process an enormous amount of data. To ensure that the visual process has tractable complexity visual attention plays an important role.

A visual process will always have a number of implicit and explicit tasks that defines its purpose. The present document discusses attention mechanisms for selection of visual input to respond to the current set of tasks. To provide a truly distributed approach to attention it is suggested to model the control using game theory, in particular coalition games.

Keywords

Game Theory Visual Attention Visual Process Competitive Equilibrium Blue Area 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2002

Authors and Affiliations

  • Ola Ramström
    • 1
  • Henrik I. Christensen
    • 1
  1. 1.Computational Vision and Active Perception Numerical Analysis and Computer ScienceRoyal Institute of TechnologyStockholmSweden

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