Visual Attention Using Game Theory
A system using visual information to interact with its environment, e.g. a robot, needs to process an enormous amount of data. To ensure that the visual process has tractable complexity visual attention plays an important role.
A visual process will always have a number of implicit and explicit tasks that defines its purpose. The present document discusses attention mechanisms for selection of visual input to respond to the current set of tasks. To provide a truly distributed approach to attention it is suggested to model the control using game theory, in particular coalition games.
KeywordsGame Theory Visual Attention Visual Process Competitive Equilibrium Blue Area
Unable to display preview. Download preview PDF.
- 3.Drew Fudenberg and Jean Tirole. Game Theory. MIT Press, Cambridge, MA, 6th edition, 1998.Google Scholar
- 4.C. Koch and S. Ullman Shifts in selective visual attention: towards the underlying neural circuitry Human Neurobiology, 4:219–227, 1985.Google Scholar
- 5.M.J. Osborne and A. Rubinstein. A course in game theory. 1999.Google Scholar
- 6.Stephen E. Palmer. Vision Science: Photons to Phenomology. MIT Press, 1999.Google Scholar
- 7.M. I. Posner. Chronometric explanations of the mind. Erlbaum, Hillsdale, NJ, 1978.Google Scholar