Summary
In this paper we present the design and the conception of an individual online clothing catalog based on interactive virtual try-on techniques. Our goal is to build a realistic interactive virtual catalog embedded in a web-shop application, which allows customers to view the selected garments fitted onto their own virtual bodies. After the body has been measured in a 3D laser scanning process, the customers can select and combine different garments as well as various colors and patterns. In order to give them the ability to leaf through the offers at an “interactive speed” we avoid time-consuming physically-based simulation methods. Instead, we apply an innovative rule-based morphing technique to generate the different sizes of a garment from one single 3D scan in a given size. Our approach considers standard-sized clothing as well as tailor-made suits, which is an important step towards making made-to-measure clothing affordable for the average customer.
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Ebert, A., Ginkel, I., Hagen, H. (2006). Rule-based Morphing Techniques for Interactive Clothing Catalogs. In: Bonneau, GP., Ertl, T., Nielson, G.M. (eds) Scientific Visualization: The Visual Extraction of Knowledge from Data. Mathematics and Visualization. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-30790-7_19
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DOI: https://doi.org/10.1007/3-540-30790-7_19
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-26066-0
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