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Abstract

In this paper, we develop a goal keeper for simulated RoboCup soccer. The developed agent is an improved version of UvA Base team. We rst explain RoboCup and UvA Base team that is used as a base team. We also point out several flaws in the original keeper of the UvA Base team. Then, we describe how our keeper is developed. Finally, we show through computational experiments the effectiveness of the developed keeper.

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References

  1. T. Nakashima, M. Udo, H. Ishibuchi, “A Fuzzy Reinforcement Learning for a Ball Interception Problem”, RoboCup 2003: Robot Soccer World Cup VII, in press.

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  2. UvA Trilearn description page, Available at http://staff.science.uva.nl/~jellekok/robocup/index_en.html.

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© 2006 Springer-Verlag Berlin Heidelberg

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Yokoyama, S., Namikawa, N., Nakashima, T., Udo, M., Ishibuchi, H. (2006). Developing a Goal Keeper for Simulated RoboCup Soccer and its Performance Evaluation. In: Murase, K., Sekiyama, K., Naniwa, T., Kubota, N., Sitte, J. (eds) Proceedings of the 3rd International Symposium on Autonomous Minirobots for Research and Edutainment (AMiRE 2005). Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-29344-2_11

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  • DOI: https://doi.org/10.1007/3-540-29344-2_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-28496-3

  • Online ISBN: 978-3-540-29344-6

  • eBook Packages: EngineeringEngineering (R0)

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