Skip to main content

Projected Reality – Content Delivery Right onto Objects of Daily Life

  • Conference paper
Advances in Artificial Reality and Tele-Existence (ICAT 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4282))

Included in the following conference series:

Abstract

Spatial augmented reality using controllable projector- camera-systems to project onto objects directly, or Projected Reality as we call it, offers the possibility to augment objects without requiring their users to wear or carry any devices. In order to provide the freedom of movement to users, we developed an architecture that allows projected applications to roam a network of projection units to follow the users. The concept of connecting physical objects with content in form of projected applications, although devised for projection based augmented reality systems, can be applied to HMD based or hand held AR systems as well. After a description of our AR projection system and a example application that could be used to provide location specific information to travelers using public transportation systems, we will lay out our vision of a system that may be able to provide content on a global scale.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. ActiveVision. Av4: Computer controlled moving projector. http://www.activevision.jp/english/products/av/index.html

  2. Butz, A., Schneider, M., Spassova, M.: Searchlight - a lightwe ght search function for pervasive environments. Pervasive, 351–356 (2004)

    Google Scholar 

  3. DiVerdi, S., Nurmi, D., Höllerer, T.: A framework for generic inter-application interaction for 3d ar environments (2003)

    Google Scholar 

  4. Ehnes, J., Hirose, M.: Finding the perfect projection system – human perception of projection quality depending on distance and projection angle. In: Sha, E., Han, S.-K., Xu, C.-Z., Kim, M.-H., Yang, L.T., Xiao, B. (eds.) EUC 2006. LNCS, vol. 4096, pp. 1017–1026. Springer, Heidelberg (2006)

    Chapter  Google Scholar 

  5. Ehnes, J., Hirose, M.: Projected reality - enhancing projected augmentations by dynamically choosing the best among several projection systems, Los Alamitos, CA, USA, pp. 283–284. IEEE Computer Society, Los Alamitos (2006)

    Google Scholar 

  6. Ehnes, J., Hirota, K., Hirose, M.: Projected augmentation - augmented reality using rotatable video projectors. In: ISMAR 2004 The Third IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 26–35. IEEE Computer Society, Los Alamitos (2004)

    Chapter  Google Scholar 

  7. Ehnes, J., Hirota, K., Hirose, M.: Projected applications - taking applications from the desktop onto real world objects. In: HCII2005 Conference Proceedings [CD Rom]. Lawrence Erlbaum Associates, Mahwah (2005)

    Google Scholar 

  8. Emori, M., Saito, H.: Texture overlay onto deformable surface using geometric transformation. In: ICAT (2003)

    Google Scholar 

  9. Fiala, M.: Artag, http://www.cv.iit.nrc.ca/research/ar/artag/

  10. Hirooka, S., Saito, H.: Displaying digital documents on real paper surface with arbitrary shape. In: ISMAR, pp. 278–279. IEEE Computer Society, Los Alamitos (2003)

    Google Scholar 

  11. Kato, H., Billinghurst, M.: Marker tracking and hmd calibration for a video-based augmented reality conferencing system. In: Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality, p. 85. IEEE Computer Society, Los Alamitos (1999)

    Chapter  Google Scholar 

  12. Koike, H., Sato, Y., Kobayashi, Y., Tobita, H., Kobayashi, M.: Interactive textbook and interactive venn diagram: natural and intuitive interfaces on augmented desk system. In: Proceedings of the SIGCHI conference on Human factors in computing systems, pp. 121–128. ACM Press, New York (2000)

    Chapter  Google Scholar 

  13. Park, H., Park, J.-I.: Invisible marker tracking for ar. Ismar, 272–273 (2004)

    Google Scholar 

  14. Pinhanez, C.: The everywhere displays projector: A device to create ubiquitous graphical interfaces. In: Abowd, G.D., Brumitt, B., Shafer, S. (eds.) UbiComp 2001. LNCS, vol. 2201, pp. 315–331. Springer, Heidelberg (2001)

    Chapter  Google Scholar 

  15. Underkoffler, J., Ishii, H.: Illuminating light: An optical design tool with a luminous-tangible interface. In: CHI, pp. 542–549 (1998)

    Google Scholar 

  16. Underkoffler, J., Ullmer, B., Ishii, H.: Emancipated pixels: real-world graphics in the luminous room. In: Rockwood, A. (ed.) Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp. 385–392. ACM Press/Addison-Wesley Publishing Co, New York (1999)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Ehnes, J., Hirose, M. (2006). Projected Reality – Content Delivery Right onto Objects of Daily Life. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_27

Download citation

  • DOI: https://doi.org/10.1007/11941354_27

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-49776-9

  • Online ISBN: 978-3-540-49779-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics