Abstract
This paper describes a subjective experiment in progress to study human sound localization using mobile audio augmented reality systems. The experiment also serves to validate a new methodology for studying sound localization where the subject is outdoors and freely mobile, experiencing virtual sound objects corresponding to real visual objects. Subjects indicate the perceived location of a static virtual sound source presented on headphones, by walking to a position where the auditory image coincides with a real visual object. This novel response method accounts for multimodal perception and interaction via self-motion, both ignored by traditional sound localization experiments performed indoors with a seated subject, using minimal visual stimuli. Results for six subjects give a mean localization error of approximately thirteen degrees; significantly lower error for discrete binaural rendering than for ambisonic rendering, and insignificant variation to filter lengths of 64, 128 and 200 samples.
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Mariette, N. (2006). A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_15
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DOI: https://doi.org/10.1007/11941354_15
Publisher Name: Springer, Berlin, Heidelberg
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