Abstract
3D video, which is composed of a sequence of mesh models and can provide the user with interactivity, is attracting increasing attention in many research groups. However, it is time-consuming and expensive to generate 3D video sequences. In this paper, a motion composition method is proposed to edit 3D video based on the user’s requirements so that 3D video can be re-used. By analyzing the feature vectors, the hierarchical motion structure is parsed and then a motion database is set up by selecting the representative motions. A motion graph is constructed to organize the motion database by finding the possible motion transitions. Then, the best path is searched based on a proposed cost function by a modified Dijkstra algorithm after the user selects the desired motions in the motion database, which are called key motions in this paper. Our experimental results show the edited 3D video sequence looks natural and realistic.
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© 2006 Springer-Verlag Berlin Heidelberg
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Xu, J., Yamasaki, T., Aizawa, K. (2006). Motion Composition of 3D Video. In: Zhuang, Y., Yang, SQ., Rui, Y., He, Q. (eds) Advances in Multimedia Information Processing - PCM 2006. PCM 2006. Lecture Notes in Computer Science, vol 4261. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11922162_45
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DOI: https://doi.org/10.1007/11922162_45
Publisher Name: Springer, Berlin, Heidelberg
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