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A Kraft–Type Inequality for d–Delay Binary Search Codes

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4123))

Abstract

Among the models of delayed search discussed in [1], [2], the simplest one can be formulated as the following two–player game. One player, say A, holds a secret number \(m\in{\mathcal M}\triangleq\{1,2,\dots,M\}\) and another player, say Q, tries to learn the secret number by asking A at time i questions, like “Is mx i ?”, where x i is a number chosen by Q. The rule is that at time i + dA must answer Q ’s question at time i correctly and at time jQ can choose x j according to all answers he has received.

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References

  1. Amboinis, A., Bloch, S.A., Schweizer, D.L.: Delayed binary search, or playing twenty questions with a procrastinator. Algorithmica 32, 641–650 (2002)

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  2. Cicalese, F., Vaccaro, V.: Coping with delays and time–outs in binary search proceduresm. In: Lee, D.T., Teng, S.-H. (eds.) ISAAC 2000. LNCS, vol. 1969, pp. 96–107. Springer, Heidelberg (2000)

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© 2006 Springer-Verlag Berlin Heidelberg

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Ahlswede, R., Cai, N. (2006). A Kraft–Type Inequality for d–Delay Binary Search Codes. In: Ahlswede, R., et al. General Theory of Information Transfer and Combinatorics. Lecture Notes in Computer Science, vol 4123. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11889342_44

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  • DOI: https://doi.org/10.1007/11889342_44

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-46244-6

  • Online ISBN: 978-3-540-46245-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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