Applications of Small-Scale Reconfigurability to Graphics Processors

  • Kevin Dale
  • Jeremy W. Sheaffer
  • Vinu Vijay Kumar
  • David P. Luebke
  • Greg Humphreys
  • Kevin Skadron
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3985)


We explore the application of Small-Scale Reconfigurability (SSR) to graphics hardware. SSR is an architectural technique wherein functionality common to multiple subunits is reused rather than replicated, yielding high-performance reconfigurable hardware with reduced area requirements. We show that SSR can be used effectively in programmable graphics architectures to allow double-precision computation without affecting the performance of single-precision calculations and to increase fragment shader performance with a minimal impact on chip area.


Data Path Graphic Hardware Graphic Processor Gate Count Fragment Program 
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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Kevin Dale
    • 1
  • Jeremy W. Sheaffer
    • 1
  • Vinu Vijay Kumar
    • 2
  • David P. Luebke
    • 1
  • Greg Humphreys
    • 1
  • Kevin Skadron
    • 1
  1. 1.Department of Computer ScienceUSA
  2. 2.Department of Electrical and Computer EngineeringUniversity of VirginiaUSA

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