Skip to main content

Real-Time Simulation of Dynamic Mirage Scenes

  • Conference paper
Advances in Computer Graphics (CGI 2006)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4035))

Included in the following conference series:

  • 1650 Accesses

Abstract

Mirage is a peculiar nature phenomenon which is caused by the atmospheric refraction and total internal reflection under special weather conditions. In this paper, we propose a novel method to model and render this phenomenon. We first establish their corresponding atmospheric temperature models. Then adhering to the physical law, we calculate the light path and intensity attenuation during its propagation. To simulate the dynamic effect of mirages, we introduce a dynamic model based on atmospheric gravity waves. By incorporating GPU acceleration into the rendering process, different types of dynamic mirages under different conditions can be realistically rendered in real time, demonstrating the formation, change, and disappear of mirages.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Thyagarajan, K., Khular, E., Ghatak, A.: A note on mirage formation. American Journal of Physics 45(1), 90–92 (1977)

    Article  Google Scholar 

  2. Lazzeri, L., Fabri, E., Fiorio, G., Violino, P.: Mirage in the laboratory. American Journal of Physics 50(6), 517–528 (1982)

    Article  Google Scholar 

  3. Tape, W.: The topology of mirages. Scientific American, 125–130 (June 1985)

    Google Scholar 

  4. Levit, N., Berger, M., Trout, T.: Raytracing mirages. IEEE Computer Graphics and Applications 10, 36–41 (1990)

    Google Scholar 

  5. Berger, M., Musgrave, F.K.: A note on ray tracing mirages. IEEE Computer Graphics and Applications 10, 10–12 (1990)

    Article  Google Scholar 

  6. Languenou, E., Stam, J.: Ray tracing in non-constant media. In: Proceedings of the 7th Eurographics Workshop on Rendering Techniques 1996, Porto, Portugal, June 17-19 (1996)

    Google Scholar 

  7. Trn̈kle, E.: Simulation of inferior mirages observed at the halligen sea. Applied Optics 37(9), 1495–1505 (1998)

    Google Scholar 

  8. Kosa, T., Palffy-Muhoray, P.: Mirage mirror on the wall. American Journal of Physics 68(12), 1120–1122 (2000)

    Article  Google Scholar 

  9. Wang, Z.C.: Explain mirages by the model of linearly-varying refractive index. College Physics 20(9), 25–28 (2001)

    Google Scholar 

  10. Shi, K.Y.: Ray tracing mirage. Seminar of Light and Color in the nature, 1–7 (2004)

    Google Scholar 

  11. Magnor, M., Lintu, A., Haber, J.: Realistic solar disc rendering. In: Proceedings of WSCG 2005, pp. 79–86 (February 2005)

    Google Scholar 

  12. Gossard, E.E., Hooke, W.H.: Waves in the atmosphere, ch. 2, pp. 75–77. Elsevier, New York (1975)

    Google Scholar 

  13. Tadamura, K., Nishita, T., Takao, S., et al.: Display of the earth taking into account atmospheric scattering. Computer Graphics 27(4), 175–182 (1993)

    Google Scholar 

  14. Silvester, W.K., Lehn, W.H., Fraser, D.M.: Mirages with atmospheric gravity waves. Applied Optics 33, 4639–4643 (1994)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Wang, C., Wang, Z., Zhou, Q., Jin, Z., Peng, Q. (2006). Real-Time Simulation of Dynamic Mirage Scenes. In: Nishita, T., Peng, Q., Seidel, HP. (eds) Advances in Computer Graphics. CGI 2006. Lecture Notes in Computer Science, vol 4035. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11784203_62

Download citation

  • DOI: https://doi.org/10.1007/11784203_62

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-35638-7

  • Online ISBN: 978-3-540-35639-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics