Abstract
Modeling and rendering of trees has recently received a lot of attention. Models have been developed that allow photorealistic rendering of trees at interactive frame rates. However, little attention has been devoted to expressive rendering of these models. In this work we present a multiresolution model designed specifically to speed up painterly rendering of trees. Our method proposes a novel clustering technique based on the computation of nested convex hulls. We employ variable multiresolution to obtain efficient models that contain higher resolution representations for the outside of the tree and lower resolution representations for the inner parts. This variable multiresolution method mimics the techniques used by traditional artists to paint trees.
Chapter PDF
Similar content being viewed by others
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
References
Meier, B.J.: Painterly rendering for animation. In: Proceedings of SIGGRAPH 1996, Agosto, New Orleans, Louisiana, pp. 477–484 (1996)
Lluch, J., Vicent, M.J., Vivó, R., Quirós, R.: GREEN: A new tool for modelling natural elements. In: Proceedings of WSCG 2000 International Conference on Computer Graphics and Rendering, Plzen (2000)
Lluch, J., Camahort, E., Vivó, R.: An Image-Based Multiresolution Model for Interactive Foliage Rendering. In: The 12-th International Conference in Central Europe on Computer Graphics, Rendering and Computer Vision 2004, Czech Republic (2004)
Campos, C., Quirós, R., Huerta, J., Chover, M., Lluch, J., Vivó, R.: Non Photorealistic Rendering of Plants and Trees. In: International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging, ICAV3D, Greece (2001)
Yessios, C.I.: Computer drafting of stones, wood, plant and ground materials. In: Proceedings of SIGGRAPH 1979, pp. 190–198 (1979)
Sasada, T.T.: Drawing Natural Scenery by Computer Graphics. Computer-Aided Design 19, 212–218 (1987)
Kowalski, M.A., Markosian, L., Northrup, J.D., Bourdev, L.D., Barzel, R., Holden, L.S., Hughes, J.F.: Art-Based Rendering of Fur, Grass and Trees. In: Proceedings of SIGGRAPH 1999, Los Angeles, California, Agosto 1999, pp. 433–438 (1999)
Markosian, L., Meier, B.J., Kowalski, M.A., Holden, L.S., Northrup, J.D., Hughes, J.F.: Art-based Rendering with Continous Levels of Detail. In: Proceedings of NPAR 2000, Annecy, France (2000)
Deussen, O., Strothotte, T.: Computer-Generated Pen-and-Ink Illustration of Trees. In: Proceedings of SIGGRAPH 2000, Julio 2000, pp. 13–18 (2000)
Di Fiore, F., Van Haevre, W., Van Reeth, F.: Rendering Artistic and Believable Trees for Cartoon Animation. In: Proceedings of CGI 2003 (2003)
Remolar, I., Rebollo, C., Chover, M., Ribelles, J.: Real-time tree rendering. In: Bubak, M., van Albada, G.D., Sloot, P.M.A., Dongarra, J. (eds.) ICCS 2004. LNCS, vol. 3039, pp. 173–180. Springer, Heidelberg (2004)
Eck, M., DeRose, T., Duchamp, T., Hoppe, H., Lounsbery, M., Stuetzle, W.: Multiresolution analysis of arbitrary meshes. In: Proceedings of SIGGRAPH 1995, Computer Graphics Proceedings, Annual Conference Series, August 1995, pp. 173–182 (1995)
He, T., Hong, L., Kaufman, A., Varshney, A., Wang, S.: Voxel-based object simplification. In: Proceedings of Rendering 1995. IEEE Computer Society Press, Los Alamitos (1995)
Heckbert, P., Garland, M.: Multiresolution Modeling For Fast Rendering. In: Proceedings of Graphics Interface 1994, pp. 43–50 (1994)
Deussen, O., Hanrahan, P., Lintermann, B., Měch, R., Pharr, M., Prusinkiewicz, P.: Realistic modeling and rendering of plant ecosystems. In: Proceedings of SIGGRAPH 1998, pp. 275–286 (1998)
Puppo, E., Scopigno, R.: Simplification, LOD and Multiresolution Principles and Applications. In: Proceedings of EUROGRAPHICS 1997, CG Forum, vol. 16(3) (1997)
Rosenfeld, A.: Multiresolution Image Processing and Analysis. Springer, Berlin (1984)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Campos, C., Quirós, R., Huerta, J., Camahort, E., Vivó, R., Lluch, J. (2006). A Multiresolution Model for Non-photorealistic Rendering of Trees. In: Alexandrov, V.N., van Albada, G.D., Sloot, P.M.A., Dongarra, J. (eds) Computational Science – ICCS 2006. ICCS 2006. Lecture Notes in Computer Science, vol 3992. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11758525_41
Download citation
DOI: https://doi.org/10.1007/11758525_41
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-34381-3
Online ISBN: 978-3-540-34382-0
eBook Packages: Computer ScienceComputer Science (R0)