Skip to main content

Modulating Energy Distribution of Reflected Light Based on Images

  • Conference paper
  • 870 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3984))

Abstract

Based on IBMR techniques, this paper study energy distribution of reflection light from object surface and a method is presented to separate elements of specular and diffuse reflection in an image. The ray projected from object surface to images includes diffuse and specular energy distribution. The ray projected from object surface to images includes energy distribution from ambient light, diffuse and specular light. The ray intensity of diffuse reflection or ambient light is irrelevant to viewpoint, but that of specular reflection is relevant to viewpoint and will change with the moving of viewpoint. This paper suppose that the minimal energy of reflection lighting in n corresponding points is energy brought by diffuse reflection and ambient light, so diffuse and specular reflection element are separated.

The separated energy distribution of diffuse light depicts the reflection ability and weight of colors, and that of specular propagation depict the brightness of object surface. Appointed new specular and diffuse ratio to the separated images, scene images with different reflectance properties of the objects surfaces can be obtained, and virtual images with different ratio of energy distribution from specular and diffuse reflection can be reconstructed, furthermore it can be achieve to change the object colors and brightness only based on images.

When rendering images, characteristic of object surface are often adjusted to acquire satisfying visual impression. IBMR techniques have recently received much attention as a powerful alternative to traditional geometry-based techniques for image synthesis. Based on IBMR, this paper present a method to separate energy distribution of diffuse and specular reflection in an image. If re-distributing ratio to the separated images, then the surface characteristic of object in image can be changed, and different impression of images can be obtained.

In the method, inputs are only a few calibrated images, algorithm is simple. Object surface reflection character, geometric model of the scene and the position of lighting are not needed.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Yu, Y., Debevec, P., Malik, J., Hawkins, T.: Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs. In: SIGGRAPH 1999 (1999)

    Google Scholar 

  2. Sato, Y., Wheeler, M.D., Ikeuchi, K.: Object shape and reflectance modeling from observation. In: SIGGRAPH 1997, pp. 379–387 (1997)

    Google Scholar 

  3. Nishino, K., Zhang, Z., Ikeuchi, K.: Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis. In: Proc. of ICCV 2001 (2001)

    Google Scholar 

  4. Li, Z., Sun, J.: Separation and Reconstruction of Specular and Diffuse Reflection Images. In: The First International Conference on Machine Learning and Cybernetics (ICMLC-2002), Beijing, China (2002)

    Google Scholar 

  5. Zhang, Z.: A Flexible New Technique for Camera Calibration.Technique, Report of Microsoft Research, 6 (1998)

    Google Scholar 

  6. Yu, Y.: Modeling and Editing Real Scenes With Image-Based Techniques, University of California, Berkeley, 7 (2000)

    Google Scholar 

  7. Debevec, P.E., Taylor, C.J., Malik, J.: Modeling and rendering architecture from photo-graphs: A hybrid geometry and image-based approach. In: SIGGRAPH 1996, vol. 8, pp. 11–20 (August 1996)

    Google Scholar 

  8. Debevec, P., Yu, Y., Borshukov, G.: Efficient View-Dependent Image-Based Rendering with Projective Texture Mapping. In: 9th Eurographics Rendering Workshop, Vienna, Austria, vol. 9 (June 1998)

    Google Scholar 

  9. Ma, S., Zhang, Z.: Computer Vision-Computing Theory and Arithmetic Foundation, 10. Science Publication (1998)

    Google Scholar 

  10. Yu, Y., Malik, J.: Recovering photometric properties of architectural scenes from photographs. In: SIGGRAPH 1998, vol. 11, pp. 207–217 (July 1998)

    Google Scholar 

  11. Sun, J., Yang, C.: Computer Graphics, pp. 481–485. Qinghua University Publication

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Li, Z., Duan, G., Sun, J., Sun, L., Lv, X. (2006). Modulating Energy Distribution of Reflected Light Based on Images. In: Gavrilova, M.L., et al. Computational Science and Its Applications - ICCSA 2006. ICCSA 2006. Lecture Notes in Computer Science, vol 3984. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11751649_49

Download citation

  • DOI: https://doi.org/10.1007/11751649_49

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-34079-9

  • Online ISBN: 978-3-540-34080-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics