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Computer Supported Remote Learning and Gaming Using Tele-Face Mouse System

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Technologies for E-Learning and Digital Entertainment (Edutainment 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3942))

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Abstract

This paper presents a new computer supported remote learning and gaming method using Tele-Face Mouse system. The Tele-Face Mouse system is being developed as a teleconference system. It converts simple desktop computers to a teleconference system. The main advantage of the Tele-Face Mouse system is that it enables people to share a computer screen as a working space, and to interact with it using mouse pointers that followed by user face videos. By presenting that it is also the key point in remote learning, this paper shows that the Tele-Face Mouse system can be effectively used in remote learning and gaming.

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References

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© 2006 Springer-Verlag Berlin Heidelberg

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Ahn, S.C., Kim, J.H., Kim, HG. (2006). Computer Supported Remote Learning and Gaming Using Tele-Face Mouse System. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_83

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  • DOI: https://doi.org/10.1007/11736639_83

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-33423-1

  • Online ISBN: 978-3-540-33424-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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