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Research of Virtual Campus Environment Study Using VRML

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Technologies for E-Learning and Digital Entertainment (Edutainment 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3942))

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Abstract

This paper introduce some technology about using VRML to construct 3D virtual scene and its interactive roaming by virtual campus environment’s researching and practice. Key techniques on building virtual campus, embeded virtual avatar for interaction and browser speed improvement are introduced.

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© 2006 Springer-Verlag Berlin Heidelberg

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Hu, W., Ke, C., Wang, G. (2006). Research of Virtual Campus Environment Study Using VRML. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_70

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  • DOI: https://doi.org/10.1007/11736639_70

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-33423-1

  • Online ISBN: 978-3-540-33424-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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