Skip to main content

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3805))

Included in the following conference series:

Abstract

Many countries in the world are putting much effort for the preservation of cultural assets of their own countries using digital. However, most of the attempts are based on the aspect of preservation science which aims to exquisitely restore cultural assets through historical investigation. Therefore in most cases they are successful in the restoration of shape without incorporating the spirit and meaning of the respective cultural asset. In this regard, we suggest an approach using Responsive Multimedia System which can present legend of Unju Temple as a sequence of events in VE. Users can experience virtual story by manipulating interactive StoryMap displayed on ARTable. In the suggested artwork, we express the uncompleted beauty, which we cannot find out from Unju Temple today.

This work was supported in part by CTRC, and in part by MIC through RBRC at GIST.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Hiltmann, Y.: Miruk: Die Heiligen Steine Koreas. Qumran im Campus Verlag (1993)

    Google Scholar 

  2. Lee, Y., Oh, S., Lee, B.-c., Park, J.-C., Park, Y., Oh, Y.R., Lee, S., Oh, H., Ryu, J., Lee, K.H., Kim, H.K., Lee, Y.-G., Kim, J., Ho, Y.-S., Woo, W.: Responsive Multimedia System for Context-based Storytelling. In: Proc. of Pacific-Rim Conference on Multimedia (2005)

    Google Scholar 

  3. Lee, Y., Oh, S., Woo, W.: Context-based Storytelling with Responsive Multimedia System. In: Internal Conference on Virtual Storytelling (2005) (accepted)

    Google Scholar 

  4. Oh, S., Lee, Y., Woo, W.: vr-UCAM2.0: A Unified Context-aware Application Model for Virtual Environments. In: ubiCNS (2005)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2005 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Lee, Y., Kim, D., Lim, Y., Kim, K., Kim, H., Woo, W. (2005). Dream of Mee-Luck: Aspiration for a New Dawn. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_32

Download citation

  • DOI: https://doi.org/10.1007/11590361_32

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30511-8

  • Online ISBN: 978-3-540-32285-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics