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Client System for Realistic Broadcasting: A First Prototype

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Advances in Multimedia Information Processing - PCM 2005 (PCM 2005)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3768))

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Abstract

This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscopic video display and haptic interaction with the displayed media. The structure of the system is introduced and each component is described. In order to show the feasibility of Realistic Broadcasting, a home shopping channel scenario is applied to the system and its demonstration is performed in an exhibition. We also discuss users’ comments and directions for improving of Realistic Broadcasting.

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References

  1. Kim, S.Y., Yoon, S.U., Ho, Y.S.: Realistic Broadcasting Using Multi-modal Immersive Media. In: Ho, Y.-S., Kim, H.-J. (eds.) PCM 2005. LNCS, vol. 3768, pp. 164–175. Springer, Heidelberg (2005)

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© 2005 Springer-Verlag Berlin Heidelberg

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Cha, J. et al. (2005). Client System for Realistic Broadcasting: A First Prototype. In: Ho, YS., Kim, HJ. (eds) Advances in Multimedia Information Processing - PCM 2005. PCM 2005. Lecture Notes in Computer Science, vol 3768. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11582267_16

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  • DOI: https://doi.org/10.1007/11582267_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30040-3

  • Online ISBN: 978-3-540-32131-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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